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Unity opengl es 2.0
Unity opengl es 2.0












unity opengl es 2.0

Gradle must be used as the build environment. See the Platform-Specific Options section for more information. See the Streaming section for more information. See the Supported Media section for more information. Secret Rabbit Code (aka libsamplerate) 0.1.9.Under the hood we’re using the Android MediaPlayer API and ExoPlayer 2.18.0 API.Vulkan graphics API is not yet supported.For rendering OpenGL ES 2.0 and OpenGL ES 3.0 are supported, and multi-threaded rendering is supported on both.This plugin requires a minimum Android API level of 15 when using the MediaPlayer API, and API level 16 when using ExoPlayer (due to its use of MediaCodec).Supported CPU architectures are arm-v7a, arm64-v8a, x86 and x86-64.Unity 2018.x - 2022.x are supported (see below for build notes).














Unity opengl es 2.0